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Haiku development ... PDF Print E-mail
Written by Administrator   
Friday, 18 April 2008
It's been a while since the last new has been posted so here it goes ...
I've been busy trying to setup a build enviroment in Haiku in the last weeks, since Haiku is getting better on self hosting I thought the time was right to check how it was in compiling game sources. First thing to be done is to port all the needed libraries and the needed headers. A good thing that most of the libraries are platform independent so it's fairly easy to compile and install them.
This has been done so far and first game I compiled inside Haiku itself was Angband, the game is compiled and running fine. The main platform to port the games will be ZETA for the time being though, but being able to port in Haiku opens the door for future ports. ;)
So keep up the good! work on Haiku guys! ;)
Last Updated ( Saturday, 03 May 2008 )
 
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