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Written by Begasus
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Tuesday, 10 June 2008 |
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The goal of the game is to assemble the picture from pieces. Each picture is divided into pieces which are shuffled. You need to get each piece back to its original position. You accomplish that by swapping pieces (exchanging their positions). You have a limited number of swappings for each picture. The game is over when you complete 3 images, and for each one you get the points. If you have a hard time playing this, you can look at the images directory and see what the final picture looks like. 
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Last Updated ( Tuesday, 10 June 2008 )
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Written by Administrator
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Tuesday, 15 April 2008 |
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An addictive action-puzzle game involving bouncing penguins
There's a bunch of penguins on an iceberg in Antarctica. You have
been selected to catch them so they can be shipped to Finland, where they
are essential to a secret plot for world domination.
IceBreaker was inspired by (but is not an exact clone of) Jezzball, by Dima Pavlovsky.

Working on ZETA, Haiku and BeOS R5.
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Tux Typing2 updated to 1.5.17 |
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Written by Begasus
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Monday, 18 June 2007 |
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Tux Typing is an educational typing tutor for children. It features several different types of gameplay, at a variety of difficulty levels.
Discuss in the Forum.
Updated to version 1.5.17
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Last Updated ( Friday, 04 April 2008 )
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Written by Begasus
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Thursday, 27 March 2008 |
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Monsterz is a little arcade puzzle game, similar to the famous Bejeweled
or Zookeeper.
The goal of the game is to create rows of similar monsters, either
horizontally or vertically. The only allowed move is the swap of two
adjacent monsters, on the condition that it creates a row of three or
more. When alignments are cleared, pieces fall from the top of the
screen to fill the board again. Chain reactions earn you even more
points.
A binary that can be started from Tracker is added for ZETA, BeOS R5
users have to start the game in a Terminal with the command "python
monsterz.py". Didn't manage to the game run in Haiku.
Needs python (already in ZETA) and pygame.
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Last Updated ( Thursday, 27 March 2008 )
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Written by Begasus
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Wednesday, 26 March 2008 |
C-Dogs SDL is a port of the old DOS arcade game C-Dogs to modern
operating systems. C-Dogs is an arcade shoot-em-up which lets players
work alone or co-operativly during missions, and against each other in
the "dogfight" deathmatch mode. The original DOS version of C-Dogs came
with several built in missions and dogfight maps, and this version is
no exception. The author of the DOS version of C-Dogs was Ronny Wester.

Tested and working on ZETA, BeOS R5 and Haiku.
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Last Updated ( Wednesday, 26 March 2008 )
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