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Written by Begasus
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Thursday, 27 March 2008 |
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Monsterz is a little arcade puzzle game, similar to the famous Bejeweled
or Zookeeper.
The goal of the game is to create rows of similar monsters, either
horizontally or vertically. The only allowed move is the swap of two
adjacent monsters, on the condition that it creates a row of three or
more. When alignments are cleared, pieces fall from the top of the
screen to fill the board again. Chain reactions earn you even more
points.
A binary that can be started from Tracker is added for ZETA, BeOS R5
users have to start the game in a Terminal with the command "python
monsterz.py". Didn't manage to the game run in Haiku.
Needs python (already in ZETA) and pygame.
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Last Updated ( Thursday, 27 March 2008 )
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Written by Begasus
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Wednesday, 26 March 2008 |
C-Dogs SDL is a port of the old DOS arcade game C-Dogs to modern
operating systems. C-Dogs is an arcade shoot-em-up which lets players
work alone or co-operativly during missions, and against each other in
the "dogfight" deathmatch mode. The original DOS version of C-Dogs came
with several built in missions and dogfight maps, and this version is
no exception. The author of the DOS version of C-Dogs was Ronny Wester.

Tested and working on ZETA, BeOS R5 and Haiku.
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Last Updated ( Wednesday, 26 March 2008 )
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Written by Begasus
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Tuesday, 19 February 2008 |
ScummVM is a 'virtual machine' for several classic graphical point-and-click adventure games.
Official release for the BeOS port of scummVM, after the test version
this is the latest 0.11.1 version for ZETA/Haiku (requires libbind -
BONE).
ScummVM binary for BeOS R5 BONE
ScummVM library pack including libFLAC, libiconv (original libpak from BeBits), libmad, libmpeg2, libogg and libvorbis.
ScummVM cli tools.
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Last Updated ( Saturday, 15 March 2008 )
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Written by Begasus
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Tuesday, 17 April 2007 |
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Crimson Fields is a turn-based tactical war game. It can be played against a human opponent in hot-seat mode in front of the same machine, over a network, or via e-mail, or against the computer.
Discuss in the Forum
Updated to 0.5.2
Running on ZETA,BeOS R5 and Haiku. Included the leveleditor and conversion tools.
On ZETA use the autoinstaller, in BeOS and Haiku extract to /boot/apps/Games.
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Last Updated ( Saturday, 15 March 2008 )
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Written by Begasus
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Tuesday, 11 December 2007 |
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Updated to the official 0.9.19 tarball release earlier this week.
Tux Paint
is a free, award-winning
drawing program for children ages 3 to 12 (for example,
preschool and K-6 in the US, key stages 1 & 2 in
the UK).
It combines an easy-to-use interface, fun sound effects, and an
encouraging cartoon mascot who guides children as they use the program.
Kids are presented with a blank canvas and a variety of drawing tools to
help them be creative.
(See the
full list of features.)

Working and tested in ZETA,R5 (plugins don't work in R5) and Haiku.
Printing the images when finished should be working but I don't have a
working printer at the moment to check this.
BeOS R5 binary
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Last Updated ( Tuesday, 04 March 2008 )
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